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Scp containment breach gameplay
Scp containment breach gameplay






scp containment breach gameplay

Upon crashing, one of these messages will appear: Upon entering the last hallway, the walls behind the player will close in and they will be ambushed and killed by the Masked Man, causing the game to intentionally crash. The total amount of floors ranges from anywhere beyond 130. For the rest of the game the player is walking through hallways and down staircases, while attempting to avoid occasional monsters that will pursue and attack the player. The game starts out at the entrance room where an unidentified researcher will tell the player through a headset to proceed down the hallway and to be cautious of what lies ahead. The player (presumably a Class-D) is sent in to explore the building, along with a radio, which becomes unusable after going down several floors, and a box of matches. The game is based inside SCP-087-B, a newly discovered SCP made up of a series of tight corridors lined with brick walls. The amount of praise SCP-087-B had received inspired Regalis to try and create a larger horror game with more content to it, which would eventually become SCP - Containment Breach. The game's sudden rise in popularity made Regalis decide to further expand the game, adding more rooms and randomized events (unofficially referred to as 0.2).

scp containment breach gameplay scp containment breach gameplay

It received a lot of praise for its claustrophobic atmosphere and randomized jumpscares. Shortly after SCP-087-B's release Regalis began circulating it through various forums and youtube videos, allowing the game to garner a significant amount of attention. It was developed over the course of one week and was posted to various image boards such as 4chan. Shortly after the release of the game SCP-087 by Haversine, an experimental horror game based upon SCP-087, Regalis had begun development on an extended version of the game which drifted away from the canonical version of the SCP. It started off as an extremely simple minigame I wrote one weekend just for fun, but it got so much attention and positive comments that I took it a bit further, adding more floors, different kinds of rooms and random events.








Scp containment breach gameplay